Meta-Inverse Reinforcement Learning for Mean Field Games via Probabilistic Context Variables
DOI:
https://doi.org/10.1609/aaai.v38i10.29021Keywords:
ML: Imitation Learning & Inverse Reinforcement Learning, ML: Reinforcement Learning, MAS: Multiagent LearningAbstract
Designing suitable reward functions for numerous interacting intelligent agents is challenging in real-world applications. Inverse reinforcement learning (IRL) in mean field games (MFGs) offers a practical framework to infer reward functions from expert demonstrations. While promising, the assumption of agent homogeneity limits the capability of existing methods to handle demonstrations with heterogeneous and unknown objectives, which are common in practice. To this end, we propose a deep latent variable MFG model and an associated IRL method. Critically, our method can infer rewards from different yet structurally similar tasks without prior knowledge about underlying contexts or modifying the MFG model itself. Our experiments, conducted on simulated scenarios and a real-world spatial taxi-ride pricing problem, demonstrate the superiority of our approach over state-of-the-art IRL methods in MFGs.Downloads
Published
2024-03-24
How to Cite
Chen, Y., Lin, X., Yan, B., Zhang, L., Liu, J., Özkan Tan, N., & Witbrock, M. (2024). Meta-Inverse Reinforcement Learning for Mean Field Games via Probabilistic Context Variables. Proceedings of the AAAI Conference on Artificial Intelligence, 38(10), 11407-11415. https://doi.org/10.1609/aaai.v38i10.29021
Issue
Section
AAAI Technical Track on Machine Learning I