Principal-Agent Reward Shaping in MDPs

Authors

  • Omer Ben-Porat Technion---Israel Institute of Technology
  • Yishay Mansour Tel Aviv University Google Research
  • Michal Moshkovitz Bosch Center for Artificial Intelligence
  • Boaz Taitler Technion---Israel Institute of Technology

DOI:

https://doi.org/10.1609/aaai.v38i9.28805

Keywords:

GTEP: Game Theory

Abstract

Principal-agent problems arise when one party acts on behalf of another, leading to conflicts of interest. The economic literature has extensively studied principal-agent problems, and recent work has extended this to more complex scenarios such as Markov Decision Processes (MDPs). In this paper, we further explore this line of research by investigating how reward shaping under budget constraints can improve the principal's utility. We study a two-player Stackelberg game where the principal and the agent have different reward functions, and the agent chooses an MDP policy for both players. The principal offers an additional reward to the agent, and the agent picks their policy selfishly to maximize their reward, which is the sum of the original and the offered reward. Our results establish the NP-hardness of the problem and offer polynomial approximation algorithms for two classes of instances: Stochastic trees and deterministic decision processes with a finite horizon.

Published

2024-03-24

How to Cite

Ben-Porat, O., Mansour, Y., Moshkovitz, M., & Taitler, B. (2024). Principal-Agent Reward Shaping in MDPs. Proceedings of the AAAI Conference on Artificial Intelligence, 38(9), 9502-9510. https://doi.org/10.1609/aaai.v38i9.28805

Issue

Section

AAAI Technical Track on Game Theory and Economic Paradigms