High-Quality Real-Time Rendering Using Subpixel Sampling Reconstruction
DOI:
https://doi.org/10.1609/aaai.v38i7.28527Keywords:
CV: Low Level & Physics-based Vision, CV: Applications, CV: Computational Photography, Image & Video SynthesisAbstract
Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images. Existing denoising methods necessitate a substantial time expenditure when rendering at high resolutions due to the physically-based sampling and network inference time burdens. In this paper, we propose a novel Monte Carlo sampling strategy to accelerate the sampling process and a corresponding denoiser, subpixel sampling reconstruction (SSR), to obtain high-quality images. Extensive experiments demonstrate that our method significantly outperforms previous approaches in denoising quality and reduces overall time costs, enabling real-time rendering capabilities at 2K resolution.Downloads
Published
2024-03-24
How to Cite
Zhang, B., & Yuan, H. (2024). High-Quality Real-Time Rendering Using Subpixel Sampling Reconstruction. Proceedings of the AAAI Conference on Artificial Intelligence, 38(7), 7006–7014. https://doi.org/10.1609/aaai.v38i7.28527
Issue
Section
AAAI Technical Track on Computer Vision VI