Repair Is Nearly Generation: Multilingual Program Repair with LLMs


  • Harshit Joshi Microsoft, India
  • José Cambronero Sanchez Microsoft, USA
  • Sumit Gulwani Microsoft, USA
  • Vu Le Microsoft, USA
  • Gust Verbruggen Microsoft, Belgium
  • Ivan Radiček Microsoft, Croatia



APP: Software Engineering, SNLP: Applications, SNLP: Language Models


Most programmers make mistakes when writing code. Some of these mistakes are small and require few edits to the original program – a class of errors recently termed last mile mistakes. These errors break the flow for experienced developers and can stump novice programmers. Existing automated repair techniques targeting this class of errors are language-specific and do not easily carry over to new languages. Transferring symbolic approaches requires substantial engineering and neural approaches require data and retraining. We introduce RING, a multilingual repair engine powered by a large language model trained on code (LLMC) such as Codex. Such a multilingual engine enables a flipped model for programming assistance, one where the programmer writes code and the AI assistance suggests fixes, compared to traditional code suggestion technology. Taking inspiration from the way programmers manually fix bugs, we show that a prompt-based strategy that conceptualizes repair as localization, transformation, and candidate ranking, can successfully repair programs in multiple languages with minimal effort. We present the first results for such a multilingual repair engine by evaluating on 6 different languages and comparing performance to language-specific repair engines. We show that RING can outperform language-specific repair engines for three of these languages.




How to Cite

Joshi, H., Cambronero Sanchez, J., Gulwani, S., Le, V., Verbruggen, G., & Radiček, I. (2023). Repair Is Nearly Generation: Multilingual Program Repair with LLMs. Proceedings of the AAAI Conference on Artificial Intelligence, 37(4), 5131-5140.



AAAI Technical Track on Domain(s) of Application