When Can the Defender Effectively Deceive Attackers in Security Games?
DOI:
https://doi.org/10.1609/aaai.v36i9.21172Keywords:
Multiagent Systems (MAS), Game Theory And Economic Paradigms (GTEP)Abstract
This paper studies defender patrol deception in general Stackelberg security games (SSGs), where a defender attempts to alter the attacker's perception of the defender's patrolling intensity so as to influence the attacker's decision making. We are interested in understanding the complexity and effectiveness of optimal defender deception under different attacker behavior models. Specifically, we consider three different attacker strategies of response (to the defender's deception) with increasing sophistication, and design efficient polynomial-time algorithms to compute the equilibrium for each. Moreover, we prove formal separation for the effectiveness of patrol deception when facing an attacker of increasing sophistication, until it becomes even harmful to the defender when facing the most intelligent attacker we consider. Our results shed light on when and how deception should be used in SSGs. We conduct extensive experiments to illustrate our theoretical results in various game settings.Downloads
Published
2022-06-28
How to Cite
Nguyen, T., & Xu, H. (2022). When Can the Defender Effectively Deceive Attackers in Security Games?. Proceedings of the AAAI Conference on Artificial Intelligence, 36(9), 9405-9412. https://doi.org/10.1609/aaai.v36i9.21172
Issue
Section
AAAI Technical Track on Multiagent Systems