Knocking in the Game of Gin Rummy
Keywords:Gin Rummy, Imperfect Information Games, Card Games, Linear Regression
AbstractWe perform an empirical study of Gin Rummy knocking strategies, drawing insight from a population of AI players that vary in both discarding and knocking strategies. For our best performing player, simple linear regression yielded a knocking strategy that both affirmed the features expert players give attention to in making knock decisions, and yet called into question the way such features are conventionally used.
How to Cite
Maravich, R. C., Neller, T. C., & Neller, T. W. (2021). Knocking in the Game of Gin Rummy. Proceedings of the AAAI Conference on Artificial Intelligence, 35(17), 15600-15606. Retrieved from https://ojs.aaai.org/index.php/AAAI/article/view/17837
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