Best-First Width Search: Exploration and Exploitation in Classical Planning

Authors

  • Nir Lipovetzky University of Melbourne
  • Hector Geffner ICREA and Universitat Pompeu Fabra

DOI:

https://doi.org/10.1609/aaai.v31i1.11027

Keywords:

Width-Based Planning, Classical Planning

Abstract

It has been shown recently that the performance of greedy best-first search (GBFS) for computing plans that are not necessarily optimal can be improved by adding forms of exploration when reaching heuristic plateaus: from random walks to local GBFS searches. In this work, we address this problem but using structural exploration methods resulting from the ideas of width-based search. Width-based methodsseek novel states, are not goal oriented, and their power has been shown recently in the Atari and GVG-AI video-games. We show first that width-based exploration in GBFS is more effective than GBFS with local GBFS search (GBFS-LS), and then proceed to formulate a simple and general computational framework where standard goal-oriented search (exploitation) and width-based search (structural exploration) are combined to yield a search scheme, best-first width search, that is better than both and which results in classical planning algorithms that outperform the state-of-the-art planners.

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Published

2017-02-12

How to Cite

Lipovetzky, N., & Geffner, H. (2017). Best-First Width Search: Exploration and Exploitation in Classical Planning. Proceedings of the AAAI Conference on Artificial Intelligence, 31(1). https://doi.org/10.1609/aaai.v31i1.11027